Passionate about programming

His core interests lie in real-time, interactive applications

A public speaker at large industry Events such as GDC and SIGGRAPH

Portrett Hans-Kristian

Hans-Kristian Arntzen

Hans-Kristian Arntzen (born 1990) is passionate about programming interactive applications which pushes hardware to its limits. He started programming in high school and never stopped. His core interests lie in real-time, interactive applications. He ended up with graphics programming as his specialty and went to work for Arm after graduating from university.

Work experience

Aug 2014 - Dec 2018: Arm Norway AS, Senior Engineer

At Arm he worked with the mobile Mali GPUs, making tech demos to push the hardware to its limits, helping developers do the same, identifying performance bottlenecks in both software and hardware. The primary graphics API for this work was Vulkan. He was also a public speaker and delivered several talks at large industry events such as GDC and SIGGRAPH.

Education

M.Sc. in digital signal processing from Norwegian University of Science and Technology.

B.Sc. in Electronics from Høgskolen i Vestfold (now Universitetet i Sørøst-Norge).

Portfolio

He has started many open source projects, some of which have turned into paid work.

SPIRV-Cross: Go to GitHub

Fossilize: Go to GitHub

Side projects

Graphics/Engine programming:
Granite: Go to GitHub

Audio DSP programming:
Libfmsynth: Go to GitHub

Compilers:
MIPS-LLVM-Jitter: Go to GitHub