Hans-Kristian Arntzen (born 1990) is passionate about programming interactive applications which pushes hardware to its limits. He started programming in high school and never stopped. His core interests lie in real-time, interactive applications. He ended up with graphics programming as his specialty and went to work for Arm after graduating from university.
Aug 2014 - Dec 2018: Arm Norway AS, Senior Engineer
At Arm he worked with the mobile Mali GPUs, making tech demos to push the hardware to its limits, helping developers do the same, identifying performance bottlenecks in both software and hardware. The primary graphics API for this work was Vulkan. He was also a public speaker and delivered several talks at large industry events such as GDC and SIGGRAPH.
M.Sc. in digital signal processing from Norwegian University of Science and Technology.
B.Sc. in Electronics from Høgskolen i Vestfold (now Universitetet i Sørøst-Norge).
He has started many open source projects, some of which have turned into paid work.
SPIRV-Cross: Go to GitHub
Fossilize: Go to GitHub
Granite: Go to GitHub
Audio DSP programming:
Libfmsynth: Go to GitHub
MIPS-LLVM-Jitter: Go to GitHub